Hypnotic Pattern
Level 3 · Illusion 5e · SRD 5.1 (2014)
Other rules version: Hypnotic Pattern (5.5e, 2024, SRD 5.2.1)
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- Casting Time
- 1 action
- Range
- 120 feet
- Components
- S, M (A glowing stick of incense or a crystal vial filled with phosphorescent material.)
- Duration
- Up to 1 minuteConcentration
- Classes
- Bard, Sorcerer, Warlock, Wizard
You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.
The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.