Incendiary Cloud

Level 8 · Conjuration 5e · SRD 5.1 (2014)

Other rules version: Incendiary Cloud (5.5e, 2024, SRD 5.2.1)

Card printing with a key. Learn more

Casting Time
1 action
Range
150 feet
Components
V, S
Duration
Up to 1 minuteConcentration
Classes
Sorcerer, Wizard

A swirling cloud of smoke shot through with white-hot embers appears in a 20-foot-radius sphere centered on a point within range. The cloud spreads around corners and is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.

When the cloud appears, each creature in it must make a dexterity saving throw. A creature takes 10d8 fire damage on a failed save, or half as much damage on a successful one. A creature must also make this saving throw when it enters the spell's area for the first time on a turn or ends its turn there.

The cloud moves 10 feet directly away from you in a direction that you choose at the start of each of your turns.