True Strike

Cantrip · Divination 5e · SRD 5.1 (2014)

Other rules version: True Strike (5.5e, 2024, SRD 5.2.1)

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Casting Time
1 action
Range
30 feet
Components
S
Duration
Up to 1 roundConcentration
Classes
Bard, Sorcerer, Warlock, Wizard

You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn't ended.