Mage Armor

Level 1 · Abjuration 5e · SRD 5.1 (2014)

Other rules version: Mage Armor (5.5e, 2024, SRD 5.2.1)

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Casting Time
1 action
Range
Touch
Components
V, S, M (A piece of cured leather.)
Duration
8 hours
Classes
Sorcerer, Wizard

You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.