Slow
Level 3 · Transmutation 5.5e · SRD 5.2.1 (2024)
Other rules version: Slow (5e, 2014, SRD 5.1)
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- Casting Time
- Action
- Range
- 120 feet
- Components
- V, S, M (a drop of molasses)
- Duration
- up to 1 minuteConcentration
- Classes
- Bard, Sorcerer, Wizard
You alter time around up to six creatures of your choice in a 40-foot Cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration.
An affected target's Speed is halved, it takes a -2 penalty to AC and Dexterity saving throws, and it can't take Reactions. On its turns, it can take either an action or a Bonus Action, not both, and it can make only one attack if it takes the Attack action. If it casts a spell with a Somatic component, there is a 25 percent chance the spell fails as a result of the target making the spell's gestures too slowly.
An affected target repeats the save at the end of each of its turns, ending the spell on itself on a success.