Freedom of Movement

Level 4 · Abjuration 5.5e · SRD 5.2.1 (2024)

Other rules version: Freedom of Movement (5e, 2014, SRD 5.1)

Card printing with a key. Learn more

Casting Time
Action
Range
Touch
Components
V, S, M (a leather strap)
Duration
1 hour
Classes
Bard, Cleric, Druid, Ranger

You touch a willing creature. For the duration, the target's movement is unaffected by Difficult Terrain, and spells and other magical effects can neither reduce the target's Speed nor cause the target to have the Paralyzed or Restrained conditions. The target also has a Swim Speed equal to its Speed. In addition, the target can spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature imposing the Grappled condition on it.

At Higher Levels

You can target one additional creature for each spell slot level above 4.